
From Player to Creator
Follow my journey through the world of game design.
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Art of Game Design Lens 7
“A Game is an interactive structure of endogenous meaning that requires players to struggle towards a goal” -Greg Costikyan Lens 7 in Art of Game Design focuses in on the endogenous value of the game you’re designing. Merriam Webster defines endogenous as: In the context of video games, endogenous can be defined as referring to…
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The Art of Game Design Lens 6
I accidentally let all of February go by without a post. I’ve had my hands full with my new job (woot woot) and learning web design fundamentals. I recently learned that my 2017 Macbook Pro can run Unity so, I’ve been slowly making my way through some tutorials found on their website. So far I’ve…
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The Art of Game Design Lens 3 and 4
For this post I’ll be answering questions from Lens 3 and 4 from “The Art of Game Design: A Book of Lenses”. Lens #3: The Lens of The Venue “The places that we play exert tremendous influence on the design of our games. To make sure you aren’t designing in a vacuum, ask yourself these…